AI Insights · Timothy · January 2025
Disney Games Performance on Unified Platform in South America, Q4 2024
Explore the quarterly performance of top Disney games in South America, highlighting trends in downloads, revenue, and active users.
The fourth quarter of 2024 saw varied performances among the top Disney games in South America on a unified platform. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular apps.
Marvel Contest of Champions by Kabam Games experienced a notable surge in weekly revenue, peaking at around $152K in late December. Downloads fluctuated, with a significant spike to approximately 52K in early October. Active users saw a slight decline, starting at 130K and ending the quarter at 121K.
MARVEL Future Fight from Netmarble Corporation showed a significant rise in revenue in late November, reaching about $65K. Downloads followed a similar trend, with a peak at 75K in early December. Active users increased throughout the quarter, reaching a high of 185K.
MARVEL SNAP by Second Dinner Studios saw its highest revenue of around $44K at the start of the quarter, with a gradual decline thereafter. Downloads remained relatively stable, hovering around 6K weekly. Active users decreased slightly from 189K to 179K by the end of December.
Star Wars™: Galaxy of Heroes by Electronic Arts experienced a revenue peak at approximately $29K in late December. Downloads increased in the same period, reaching over 7K. Active users remained stable, closing the quarter at around 122K.
MARVEL Strike Force: Squad RPG from Scopely showed consistent revenue figures, peaking at about $8.5K. Downloads rose significantly towards the end of December, hitting nearly 14K. Active users increased from 62K to over 71K.
These insights underline the dynamic nature of app performance, with each game showing unique trends. For more detailed insights, visit Sensor Tower.